LA-based studio Jamm provided visual effects for the all-new 2019 Volkswagen Jetta campaign Betta Getta Jetta. Created by Deutsch and produced by ManvsMachine, the series of 12 spots bring the Jetta to life by combining Jamm’s CG design with a color palette inspired by the car’s 10-color ambient lighting system. Continue reading
August 15, 2018
The post Using VFX to bring the new Volkswagen Jetta to life appeared first on Randi Altman's postPerspective.
StarVR was at Siggraph 2018 with its StarVR One, its next-generation VR headset built to support the most optimal lifelike VR experience. Featuring the advanced optics, VR-optimized displays, integrated eye tracking and a vendor-agnostic tracking architecture, StarVR One is built from the ground up to support use cases in the commercial and enterprise sectors. Continue reading
August 15, 2018
The post Siggraph: StarVR One’s VR headset with integrated eye tracking appeared first on Randi Altman's postPerspective.
Allegorithmic has released the latest additions to its Substance Painter tool, targeted to VFX, game studios and pros who are looking for ways to create realistic lighting effects. Substance Painter enhancements include subsurface scattering (SSS), new projections and fill tools, improvements to the UX and support for a range of new meshes.
Using Substance Painter’s newly updated shaders, Continue reading
August 7, 2018
The post Allegorithmic’s Substance Painter adds subsurface scattering appeared first on Randi Altman's postPerspective.
NAME: Erik Winquist
COMPANY: Wellington, New Zealand’s Weta Digital
CAN YOU DESCRIBE YOUR COMPANY?
We’re currently a collection of about 1,600 ridiculously talented artists and developers down at the bottom of the world who have created some the most memorable digital characters and visual effects for film over the last couple of decades. Continue reading
August 6, 2018
The post Behind the Title: Weta VFX supervisor Erik Winquist appeared first on Randi Altman's postPerspective.
After testing the New York market with a small footprint in Manhattan, creative animation/design studio Lobo has moved its operations to a new studio in New York’s Chinatown. The new location will be led by creative director Guilherme Marcondes, art director Felipe Jornada and executive producer Luis Ribeiro.
The space includes two suites, Continue reading
August 2, 2018
The post Animation and design studio Lobo expands to NYC’s Chinatown appeared first on Randi Altman's postPerspective.
Maxon will be at Siggraph this year showing the next iteration of its Cinema 4D Release 20 (R20), an update of its 3D design and animation software. Release 20 introduces high-end features for VFX and motion graphics artists including node-based materials, volume modeling, CAD import and an evolution of the MoGraph toolset.
Maxon expects Cinema 4D Release 20 to be available this September for both Mac and Windows operating systems. Continue reading
August 2, 2018
The post Maxon intros Cinema 4D Release 20 appeared first on Randi Altman's postPerspective.
By Randi Altman
Next month, SIGGRAPH returns to Vancouver after turns in Los Angeles and Anaheim. This gorgeous city, whose convention center offers a water view, is home to many visual effects studios providing work for film, television and spots.
As usual, SIGGRAPH will host many presentations, showcase artists’ work, display technology and offer a glimpse into what’s on the horizon for this segment of the market. Continue reading
July 19, 2018
The post SIGGRAPH conference chair Roy Anthony: VR, AR, AI, VFX, more appeared first on Randi Altman's postPerspective.
By Brady Betzel
It’s time for my yearly review of Maxon’s Cinema 4D. Currently in Release 19, Cinema 4D comes with a good amount of under-the-hood updates. I am an editor, first and foremost, so while I dabble in Cinema 4D, I am not an expert. There are a few things in the latest release, Continue reading
July 18, 2018
The post Review: Maxon Cinema 4D R 19 — an editor’s perspective appeared first on Randi Altman's postPerspective.
iPi Soft, makers of motion capture technology, has introduced iPi Motion Capture Version 4, the next version of its markerless motion capture software. Version 4 includes realtime preview capability for a single-depth sensor. Other new features and enhancements include support for new depth sensors (Intel RealSense D415/D435, ASUS Xtion2 and Orbbec Astra/ Astra Pro); Continue reading
July 11, 2018
The post iPi Motion Capture V.4 software offers live preview appeared first on Randi Altman's postPerspective.
Boxx Technologies has introduced the Apexx Special Edition (SE), a workstation featuring a professionally overclocked Intel Core i7-8086K limited edition processor capable of reaching 5.0GHz across all six of its cores.
In celebration of the 40th anniversary of the Intel 8086 (the processor that launched x86 architecture), Intel provided Boxx with a limited number of the high-performance CPUs ideal for 3D modeling, Continue reading
June 19, 2018
The post Boxx’s Apexx SE breaks 5.0GHz clock speed barrier appeared first on Randi Altman's postPerspective.