Imageworks provides big effects, animation for Warner’s Smallfoot

By Randi Altman

The legend of Bigfoot: a giant, hairy two-legged creature roaming the forests and giving humans just enough of a glimpse to freak them out. Sightings have been happening for centuries with no sign of slowing down — seriously, Google it.

But what if that story was turned around, Continue reading

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Creating super sounds for Disney XD’s Marvel Rising: Initiation

By Jennifer Walden

Marvel revealed “the next generation of Marvel heroes for the next generation of Marvel fans” in a behind-the-scenes video back in December. Those characters stayed tightly under wraps until August 13, when a compilation of animated shorts called Marvel Rising: Initiation aired on Disney XD. Those shorts dive into the back story of the new heroes and give audiences a taste of what they can expect in the feature-length animated film Marvel Rising: Secret Warriors that is set to air on September 30 on both the Disney Channel and Disney XD simultaneously. Continue reading

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London design, animation studio Golden Wolf sets up shop in NYC

Animation studio Golden Wolf, headquartered in London, has launched its first stateside location in New York City. The expansion comes on the heels of an alliance with animation/VFX/live-action studio Psyop, a minority investor in the company. Golden Wolf now occupies studio space in SoHo adjacent to Psyop and its sister company Blacklist, Continue reading

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Using VFX to bring the new Volkswagen Jetta to life

LA-based studio Jamm provided visual effects for the all-new 2019 Volkswagen Jetta campaign Betta Getta Jetta. Created by Deutsch and produced by ManvsMachine, the series of 12 spots bring the Jetta to life by combining Jamm’s CG design with a color palette inspired by the car’s 10-color ambient lighting system. Continue reading

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Allegorithmic’s Substance Painter adds subsurface scattering

Allegorithmic has released the latest additions to its Substance Painter tool, targeted to VFX, game studios and pros who are looking for ways to create realistic lighting effects. Substance Painter enhancements include subsurface scattering (SSS), new projections and fill tools, improvements to the UX and support for a range of new meshes.

Using Substance Painter’s newly updated shaders, Continue reading

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Maxon intros Cinema 4D Release 20

Maxon will be at Siggraph this year showing the next iteration of its Cinema 4D Release 20 (R20), an update of its 3D design and animation software. Release 20 introduces high-end features for VFX and motion graphics artists including node-based materials, volume modeling, CAD import and an evolution of the MoGraph toolset.

Maxon expects Cinema 4D Release 20 to be available this September for both Mac and Windows operating systems. Continue reading

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SIGGRAPH conference chair Roy Anthony: VR, AR, AI, VFX, more

By Randi Altman

Next month, SIGGRAPH returns to Vancouver after turns in Los Angeles and Anaheim. This gorgeous city, whose convention center offers a water view, is home to many visual effects studios providing work for film, television and spots.

As usual, SIGGRAPH will host many presentations, showcase artists’ work, display technology and offer a glimpse into what’s on the horizon for this segment of the market. Continue reading

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Boxx’s Apexx SE breaks 5.0GHz clock speed barrier

Boxx Technologies has introduced the Apexx Special Edition (SE), a workstation featuring a professionally overclocked Intel Core i7-8086K limited edition processor capable of reaching 5.0GHz across all six of its cores.

In celebration of the 40th anniversary of the Intel 8086 (the processor that launched x86 architecture), Intel provided Boxx with a limited number of the high-performance CPUs ideal for 3D modeling, Continue reading

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Luke Scott to run newly created Ridley Scott Creative Group

Filmmaker Ridley Scott has brought together all of his RSA Films-affiliated companies together in a multi-business restructure to form the Ridley Scott Creative Group. The Ridley Scott Creative Group aims to strengthen the network across the related companies to take advantage of emerging opportunities across all entertainment genres as well as their existing work in film, Continue reading

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