Sony Pictures Post adds three theater-style studios

Sony Pictures Post Production Services has added three theater-style studios inside the Stage 6 facility on the Sony Pictures Studios lot in Culver City. All studios feature mid-size theater environments and include digital projectors and projection screens.

Theater 1 is setup for sound design and mixing with two Avid Pro Tools S6 consoles and immersive Dolby Atmos capabilities, Continue reading

The post Sony Pictures Post adds three theater-style studios appeared first on Randi Altman's postPerspective.

Patrick Ferguson joins MPC LA as VFX supervisor

MPC’s Los Angeles studio has added Patrick Ferguson to its staff as visual effects supervisor. He brings with him experience working in both commercials and feature films.

Ferguson started out in New York and moved to Los Angeles in 2002, and he has since worked at a range of visual effect houses along the West Coast, Continue reading

The post Patrick Ferguson joins MPC LA as VFX supervisor appeared first on Randi Altman's postPerspective.

Breathing life into The Walking Dead with VFX

By Karen Moltenbrey

Zombies used to have a short life span, awakening sometime during October, just in time for Halloween, before once again stumbling back into obscurity for another year. But thanks to the hit series The Walking Dead and its spin-off Fear the Walking Dead, the popularity of these monsters is infectious, Continue reading

The post Breathing life into <i>The Walking Dead</i> with VFX appeared first on Randi Altman's postPerspective.

DeepMotion’s Neuron cloud app trains digital characters using AI

DeepMotion has launched DeepMotion Neuron, the first tool for completely procedural, physical character animation, for presale. The cloud application trains digital characters to develop physical intelligence using advanced artificial intelligence (AI), physics and deep learning. With guidance and practice, digital characters can now achieve adaptive motor control just as humans do, in turn allowing animators and developers to create more lifelike and responsive animations than those possible using traditional methods. Continue reading

The post DeepMotion’s Neuron cloud app trains digital characters using AI appeared first on Randi Altman's postPerspective.

Using VFX to bring the new Volkswagen Jetta to life

LA-based studio Jamm provided visual effects for the all-new 2019 Volkswagen Jetta campaign Betta Getta Jetta. Created by Deutsch and produced by ManvsMachine, the series of 12 spots bring the Jetta to life by combining Jamm’s CG design with a color palette inspired by the car’s 10-color ambient lighting system. Continue reading

The post Using VFX to bring the new Volkswagen Jetta to life appeared first on Randi Altman's postPerspective.

Chaos Group releases the open beta for V-Ray for Houdini

With V-Ray for Houdini now in open beta, Chaos Group is ensuring that its rendering technology can be used on to each part of the VFX pipeline. With V-Ray for Houdini, artists can apply high-performance raytracing to all of their creative projects, connecting standard applications like Autodesk’s 3ds Max and Maya, and Foundry’s Katana and Nuke. Continue reading

The post Chaos Group releases the open beta for V-Ray for Houdini appeared first on Randi Altman's postPerspective.

2nd-gen AMD Ryzen Threadripper processors

At the SIGGRAPH show, AMD announced the availability of its 2nd-generation AMD Ryzen Threadripper 2990WX processor with 32 cores and 64 threads. These new AMD Ryzen Threadripper processors are built using 12nm “Zen+” x86 processor architecture. Second-gen AMD Ryzen Threadripper processors support the most I/O and are compatible with existing AMD X399 chipset motherboards via a simple BIOS update, Continue reading

The post 2nd-gen AMD Ryzen Threadripper processors appeared first on Randi Altman's postPerspective.

NIM 3.0 studio management tool debuts at Siggraph

NIM Labs’ new NIM 3.0 is an all-in-one studio management platform that helps visual effects and post production houses track projects and manage their company. Created by creative directors and studio heads, NIM 3.0 helps studios do more under one roof with a redesigned review tool, grouped bidding and a live link to Adobe Premiere. Continue reading

The post NIM 3.0 studio management tool debuts at Siggraph appeared first on Randi Altman's postPerspective.

Behind the Title: Jogger Studios’ CD Andy Brown

This veteran creative director can also often be found at the controls of his Flame working on a new spot.

NAME: Andy Brown

COMPANY: Jogger Studios (@joggerstudios)

CAN YOU DESCRIBE YOUR COMPANY?
We are a boutique post house with offices in the US and UK providing visual effects, Continue reading

The post Behind the Title: Jogger Studios’ CD Andy Brown appeared first on Randi Altman's postPerspective.

The Darkest Minds director Jennifer Yuh Nelson

By Iain Blair

Jennifer Yuh Nelson has long been an acclaimed — and highly bankable — director in animation, thanks to her work on the billion-dollar-grossing Kung Fu Panda franchise.

Now she’s taken on her first live-action film with The Darkest Minds, released by Fox on August 3. Continue reading

The post <i>The Darkest Minds</i> director Jennifer Yuh Nelson appeared first on Randi Altman's postPerspective.